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Boomerory

Welcome to the park.

Drive, explore, jump, race, bowl, and wander. The car and park are the experience.

Use the map and controls whenever you need them, and explore the different areas at your own pace.

The former portfolio panels are preserved in source but disabled in the public park.

Options
Audio
Quality
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Reset
Renderer
Server
WASD or ARROWS Move around
SHIFT Boost
CTRL LEFT or B Brake
SPACE Jump
ENTER Interact
M Map
L Mute
T Post a whisper
R Respawn
NUM KEYS/NUM PAD Activate hydraulics
LEFT CLICK (DRAG) Move camera
H Honk
One finger Move the car
Two fingers Move camera / zoom
Tap (on the car) Jump
B Boost
Y Jump
X Brake
A Interact / Exit
LT L2 Accelerate
RT R2 Backward accelerate
LB / RB L1 / R1 Hydraulics
Joystick Left Turn wheels
Joystick Left (press) Honk
Joystick Right Move camera
Joystick Right (press) Zoom in/out
Select Reset
Start Pause
Achievements
/ 2h 30min 15s
Rewards
Circuit

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- Everyone can see them
- New whispers remove old ones (max 30)
- One whisper per user
- Choose a flag
- No slur!
- Max 30 characters

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Behind the scene

Boomerory is a driveable 3D park built around exploration.
This panel documents the park, its major areas, and the technology that keeps it running.

Three.js

Three.js is the library I’m using to render this 3D world.
It was created by mr.doob (X, GitHub), followed by hundreds of awesome developers, one of which being Sunag (X, GitHub) who added TSL, enabling the use of both WebGL and WebGPU, powering this park.

Park areas

Landing is the arrival and orientation area with the map, controls, bonfire, and respawn point.
Workshop is the mechanical project yard; its former portfolio panel is retained but disabled.
Lab is the experimental machinery area; its former portfolio panel is retained but disabled.
Career trail is a moving timeline landscape embedded in the park.
Social plaza keeps its physical scenery while personal-link interactions are disabled.
Circuit is the timed driving course.
Bowling is the vehicle-powered bowling area.
Time machine remains part of the scenery while its old-site interaction is disabled.

Original code license

Original park code: Copyright (c) 2025 Bruno Simon.
The original MIT License and copyright notice are preserved in this project.

Music

The original park music is preserved and remains available in the game. Its included license files remain unchanged.

Some more links

  • Physics library ⇒ Rapier
  • Audio library ⇒ Howler.js
  • Fonts ⇒ Amatic SC & Nunito

— Boomerory

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